﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace GamePlugin.Logics.Core
{
    public class GameTime
    {
        public GameTime(TimeSpan elapsedTime, TimeSpan totalTime)
        {
            this.ElapsedTime = elapsedTime;
            this.TotalTime = totalTime;
        }

        public TimeSpan ElapsedTime
        {
            get;
            set;
        }

        public TimeSpan TotalTime
        {
            get;
            set;
        }
    }
}
